Nintendo System Development Division, commonly abbreviated as Nintendo SDD and formerly known as Nintendo Network Business & Development (NBD), Nintendo Network Service Development (NSD), and Nintendo Special Planning & Development (SPD), was a division of Nintendo. It was located in the Nintendo Research Institute in Kyoto, Japan, until it moved to the Nintendo Development Center, also in Kyoto. The division consisted of a single development team that focused on software and peripheral development. SDD was composed of two development departments with different duties: the Network Development & Operations Department, which handled Nintendo Network service programming, in cooperation with Nintendo Network Service Database, and the Software Environment Development Department, which developed Software Development Kits (SDKs), among other technologies.
On September 16, 2015, SDD merged with Nintendo Integrated Research & Development (IRD), becoming Nintendo Platform Technology Development.
History
The Nintendo Special Planning & Development team originated from former Nintendo R&D2 staff, and was mainly responsible for ports and in-house development for low profile hardware, such as the Pokémon Mini and the Super Famicom Satellaview service. Most of the software developed by this group has remained domestic having hardly ever seen release outside Japan. The original general manager, Satoshi Yamato, produced all of the software which included in-house software for the Game Boy Advance, and the e-Reader.5 The group also created mechanical devices and peripherals like the Pokéwalker and Pokémotion. The last general manager, Masaru Shimomura described the Mechanical Design Group as a small creative unit that has a hardware and a software team working jointly together to create innovative products.6
In 2008, Nintendo SPD was renamed to Nintendo Network Service Development, creating the Network Planning Group alongside it. In 2011, the Nintendo NSD development team was consolidated into a division and was renamed to Nintendo Network Business & Development, appointing Masaru Shimomura as manager. Following the change, the Nintendo Network Business Department was created. The department contained two different groups: the former Mechanical Design Group, which was responsible for developing software titles and peripherals, as well the Network Software Development Group, which was responsible for developing Nintendo Network services. In 2012, the Software Environment Development Department was created, which developed Software Development Kits (SDKs), among experimental technologies.
In 2013, the division was renamed to Nintendo System Development Division. Nintendo consolidated the Nintendo Network Business Department into a department named Network Development & Operations Department which was responsible for handling Nintendo Network service programming in cooperation with Nintendo Network Service Database. With the change, the Mechanical Design Group was dissolved.
On September 16, 2015, SDD merged with Nintendo Integrated Research & Development (IRD), becoming the Nintendo Platform Technology Development.78
Network Operations & Development Department
Deputy Manager: Kiyoshi Mizuki
The Network Operations & Development Department was responsible for developing Nintendo Network services, in cooperation with the Nintendo Network Service Database. The department had the Network Software Development Group.
List of software and online infrastructures developed by Nintendo SDD Network Operations & Development DepartmentTitle | Type(s) | Platform(s) | Year | Producer(s) | Director(s) |
---|---|---|---|---|---|
Wii Shop Channel | Online distribution | Wii | 2006 | Masaru Shimomura | Kiyoshi Mizuki |
Nintendo Channel | Online distribution | Wii | 2006 | Masaru Shimomura | Kiyoshi Mizuki |
Nintendo DSi Shop | Online distribution | Nintendo DSi | 2008 | Masaru Shimomura | |
Nintendo Zone | Network interface | Nintendo DSNintendo DSi | 2009 | Masaru Shimomura | |
Friend List | Friends list | Nintendo 3DS | 2011 | Masaru Shimomura | Kiyoshi Mizuki |
StreetPass | Network interface | Nintendo 3DS | 2011 | Masaru Shimomura | |
Nintendo eShop9 | Online distribution | Nintendo 3DS | 2011 | Masaru Shimomura | Kazuto Nakaya |
Nintendo Video | Video player | Nintendo 3DS | 2011 | Masaru Shimomura | |
Nintendo Zone | Network interface | Nintendo 3DS | 2011 | Masaru Shimomura | Fumihiko Tamiya |
Swapnote10Nintendo Letter Box PAL | Messaging | Nintendo 3DS | 2011 | Kiyoshi MizukiMasaru Shimomura | Daiji Imai |
WaraWara Plaza11 | Operating system (Miiverse) | Wii U | 2012 | Kiyoshi MizukiKatsuya Eguchi (Nintendo EAD)Kouichi Kawamoto (Nintendo SPD) | Hisashi Nogami (Nintendo EAD) |
Miiverse1213 | Social network | Wii U | 2012 | Kiyoshi MizukiJunya Kondo (Hatena)Yusuke Beppu (Nintendo NSD) | Hideto YuzawaYoshiomi Kurisu (Hatena) |
Nintendo Network ID | Wii U | 2012 | |||
Wii U Chat14 | Online chat | Wii U | 2012 | Fumihiko Tamiya | |
Nintendo eShop | Online distribution | Wii U | 2012 | Kiyoshi Mizuki | Kazuto Nakaya |
Miiverse15 | Social network | Web browser | 2013 | Kiyoshi MizukiJunya Kondo (Hatena)Yusuke Beppu (Nintendo NSD) | Hideto YuzawaYoshiomi Kurisu (Hatena) |
StreetPass Relay16 | Network interface | Nintendo 3DS | 2013 | Kiyoshi Mizuki | Masatoshi Yamazaki |
Miiverse17 | Social network | Nintendo 3DS | 2013 | Kiyoshi MizukiJunya Kondo (Hatena)Yusuke Beppu (Nintendo NSD) | Hideto YuzawaYoshiomi Kurisu (Hatena) |
Software Environment Development Department
Deputy Manager/Producer: Takeshi Shimada
The Software Environment Development Department was responsible for developing online communication infrastructures and middleware tools. The department had the Application Group.
List of online infrastructures developed by Nintendo SDD Software Environment Development DepartmentTitle | Genre(s) | Platform(s) | Year | Producer(s) | Director(s) |
---|---|---|---|---|---|
WiiConnect24 | Wii | 2006 | |||
Wii system software | Wii | 2006 | |||
Nintendo DSi Browser | Nintendo DSi | 2009 | |||
Download Play | Nintendo 3DS | 2011 | |||
Nintendo eShop | Nintendo 3DS | 2011 | |||
Mario Kart 7 | Nintendo 3DS | 2011 | |||
Kid Icarus: Uprising | Nintendo 3DS | 2012 | |||
Nintendo Land | Wii U | 2012 | |||
StreetPass Relay | Nintendo 3DS | 2013 | |||
Tomodachi Life | Nintendo 3DS | 2013 | |||
Mario Kart 8 | Wii U | 2014 |
Mechanical Design Group
The Mechanical Design Group was responsible for developing software titles and peripherals for Nintendo video game consoles, until it was dissolved in 2013.
Title | Year | Platform(s) | Director | Producer |
---|---|---|---|---|
Satellaview | 1995 | Hardware | Masaru Shimomura | Satoshi Yamato |
BS Super Mario USA Power Challenge | 1996 | Satellaview | Toshiaki Suzuki | Satoshi Yamato |
BS Marvelous Time Athletics | 1996 | Satellaview | Eiji Aonuma | Satoshi Yamato |
BS Marvelous Camp Arnold | 1996 | Satellaview | Yoshinori Tsuchiyama | Satoshi Yamato |
Nintendo Power (cartridge) | 1996 | SNESGB | ||
BS F-Zero Grand Prix | 1997 | Satellaview | Toshiaki Suzuki | Satoshi Yamato |
Excitebike: Super Mario Cup Battle | 1997 | Satellaview | Yoshinori Tsuchiyama | Satoshi Yamato |
Pokémon Pikachu | 1998 | Hardware | ||
Pokémon Pikachu 2 GS | 1999 | Hardware | ||
Poket Hello Kitty | 1999 | Hardware | ||
Mobile Adapter GB | 2001 | Hardware | Masaru Shimomura | Satoshi Yamato |
Pokémon Party Mini | 2001 | Pokémon Mini | Shinya Kawada | Satoshi Yamato |
Pokémon Pinball Mini | 2001 | Pokémon Mini | Yoshikazu Mori | Satoshi Yamato |
Sakura Momoko no Ukiuki Carnival | 2002 | GBA | Toru Osawa | Satoshi Yamato |
Pokémon Race Mini | 2002 | Pokémon Mini | Shinya Kawada | Satoshi Yamato |
Pokémon Shock Tetris | 2002 | Pokémon Mini | Shinya Kawada | Satoshi Yamato |
Pokémotion | 2003 | Hardware | Shinya Kawada | Satoshi Yamato |
Mario Party-e | 2002 | e-Reader | Toru Osawa | Satoshi Yamato |
Game Boy Advance Wireless Adapter | 2004 | GBA | ||
Slide Adventure MAGKID | 2007 | NDS | Kazunobu Shimizu | Shinya Kawada |
Personal Trainer: Walking | 2008 | NDS | Naoya Morimura | Shinya Kawada |
Cooking Guide: Can't Decide What to Eat? | 2008 | NDS | Hirotaka Watanabe | Yoshinori Tsuchiyama |
Pokéwalker | 2009 | Hardware | Masaru Shimomura | Junichi MasudaHitoshi Yamagami |
Discography Credits18
Notes
References
Japanese: 任天堂企画開発本部, Hepburn: Nintendō Shisutemu Kaihatsu Honbu /wiki/Japanese_language ↩
"任天堂、現状の開発組織体制は4本部+QOL事業開発本部…大企業病にならない本部同士の連携が重要". GameBusiness.jp (in Japanese). Retrieved January 15, 2019. https://www.gamebusiness.jp/article/2015/02/20/10584.html ↩
Kohler, Chris. "Nintendo Consolidates Its Game Development Teams". Wired. Retrieved September 15, 2015. https://www.wired.com/2015/09/nintendo-ead-spd-merge/ ↩
Rad, Chloi; Otero, Jose. "Nintendo Reveals Restructuring Plans". IGN. Retrieved September 15, 2015. http://www.ign.com/articles/2015/09/14/nintendo-reveals-restructuring-plans ↩
N-Sider.com. Satoshi Yamato Profile http://www.n-sider.com/personnelview.php?personnelid=371 ↩
NOM Magazine. Iwata Asks: Personal Trainer: Walking http://personaltrainerwalking.com/iwata-asks/section-1.html ↩
Kohler, Chris. "Nintendo Consolidates Its Game Development Teams". Wired. Retrieved September 15, 2015. https://www.wired.com/2015/09/nintendo-ead-spd-merge/ ↩
Rad, Chloi; Otero, Jose. "Nintendo Reveals Restructuring Plans". IGN. Retrieved September 15, 2015. http://www.ign.com/articles/2015/09/14/nintendo-reveals-restructuring-plans ↩
Nintendo. Iwata Asks: Nintendo 3DS: Nintendo eShop http://iwataasks.nintendo.com/interviews/#/3ds/eshop/0/0 ↩
Nintendo. Iwata Asks: Nintendo 3DS: Swapnote http://iwataasks.nintendo.com/interviews/#/3ds/swapnote/0/0 ↩
Co-developed by Nintendo Entertainment Analysis & Development (EAD) and Nintendo Software Planning & Development (SPD). /wiki/Nintendo_Entertainment_Analysis_%26_Development ↩
Co-developed by Hatena, Nintendo Network Service Database (NSD) and Denyusha. /wiki/Hatena_(company) ↩
Nintendo. Iwata Asks: Wii U: Miiverse http://iwataasks.nintendo.com/interviews/#/wiiu/miiverse/0/0 ↩
Co-developed by Nintendo European Research & Development (NERD), Nintendo Technology Development (NTD) and Vidyo. /wiki/Nintendo_European_Research_%26_Development ↩
Co-developed by Hatena, Nintendo Network Service Database (NSD) and Denyusha. /wiki/Hatena_(company) ↩
Nintendo. Iwata Asks: Nintendo 3DS: StreetPass Relay Points http://iwataasks.nintendo.com/interviews/#/3ds/streetpass-relay-points/0/0 ↩
Co-developed by Hatena, Nintendo Network Service Database (NSD) and Denyusha. /wiki/Hatena_(company) ↩
N-Sider.com. N-Sider Database http://www.n-sider.com/games.php ↩