Mock combat involves the execution of combative actions without intent to harm. Participants can engage in such sparring for ritual, training, recreational or performance reasons. The nature of mock combat can vary from realistic to symbolic. Mock combat can be classified into choreographed and unchoreographed forms.
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Unchoreographed
- Display behaviour in tournament species
- Ritual battle
- Battle reenactment
- Military simulation or war games
- Sparring
Choreographed
- Stage combat
- Theatrical fencing
- Cinematic fencing
- Arranged performance fighting
- War dance
- Kata in Japanese martial arts
- Hyung, or poomsae (in Korean martial arts)
- Professional Wrestling
References
Helms RF, Nissman DB, Kennedy JF, Ryan-JOnes DL (July 1997). Virtual Environment Technology for MOUT Training (Report). Navy Personnel Research and Development Center. Retrieved November 6, 2023 – via Internet Archive. https://archive.org/details/DTIC_ADA328001/ ↩