Console ODT1 replaces the "lights and switches" console of many of the earlier processors.
Access to console ODT is obtained either from power up (with appropriate power up mode selected), by the execution of a HALT instruction in kernel mode, or by use of the front panel halt switch or button.
This deposits the program
The deposit to the PC [Program Counter], sets the PC to the start of the program and the deposit to the PSW [Program Status Word] locks out interrupts.
The effect of this will be to write a stream of "A" to the console. As there is no check for transmitter ready, it is highly probable that a large number of garbage characters will be displayed.
The RSX-11M-Plus ODT2 is essentially a superset of all other ODT implementations.
ODT is implemented as code that is linked with a task using the Task Builder /DA switch.
Once any task built with ODT is run ODT is invoked on entry.
The underscore is the standard ODT prompt.
Addresses in the ODT debugger are 16-bit addresses in the mode in which ODT is operating, not the physical addresses used with console ODT.
The PDP-8's OS/8 operating system's ODT command3 invokes its Octal Debugging Technique tool.
As with the subsequent PDP-11 ODT programs, it is non-symbolic, and it can examine or modify memory, and also set breakpoints.
p192-202 PDP-11 Processor Handbook: pdp11/04/24/34a/44/70, Digital, 1981 ↩
IAS/RSX-11 ODT Reference Manual, Order Number AA-M507A-TC, Digital, 1982 ↩
Reference manual DEC-D8-COCO-D, ODT-8, Dec. 1967 "DEC-D8-COCO-D ODT.pdf" (PDF). BitSavers.org. http://www.bitsavers.org/www.computer.museum.uq.edu.au/pdf/DEC-D8-COCO-D%20ODT-8.pdf ↩